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	<title>Comments on: irrepressible.info TurboGears site slashdotted</title>
	<atom:link href="http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/</link>
	<description>Kevin Dangoor on Software Development</description>
	<pubDate>Fri, 21 Nov 2008 18:32:38 +0000</pubDate>
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		<item>
		<title>By: tazzzzz</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-39099</link>
		<dc:creator>tazzzzz</dc:creator>
		<pubDate>Thu, 08 Jun 2006 21:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-39099</guid>
		<description>Tim and Garry: thanks for the detail! Good to see the approach you took. There's nothing like static files when you can get away with them :)

Florian: sorry for not responding sooner, I've been meaning to but have been buried in a project.

I think you're actually making my point for me. I wasn't contending that raw throughput was critical. I use Python because it's "fast enough", and I can make things faster in optimization if I need to. All you're saying is that for that specific need, Python was fast enough. Python is not faster than Java or C. If your app needed to do more work, you may eventually have reached the point where it wasn't fast enough on that box. Then you have the choice: try to optimize your software in Python (a reasonable first choice), get another box (not a bad choice, for many apps), or reimplement all or part in a faster language.

Generally, I think it's best to not "prematurely optimize". Write the app in the ideal way, figure out what your performance targets are, and then measure to see if you can meet those targets. If not, choose which path you want to go to meet the performance target. (I'd start with a profilier and fix the Python before anything else...)

150GB in two weeks is actually not very much. I'm somewhat surprised that was an issue...

(DreamHost claims you can use 1TB a month for $10/month.)</description>
		<content:encoded><![CDATA[<p>Tim and Garry: thanks for the detail! Good to see the approach you took. There&#8217;s nothing like static files when you can get away with them <img src='http://www.blueskyonmars.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Florian: sorry for not responding sooner, I&#8217;ve been meaning to but have been buried in a project.</p>
<p>I think you&#8217;re actually making my point for me. I wasn&#8217;t contending that raw throughput was critical. I use Python because it&#8217;s &#8220;fast enough&#8221;, and I can make things faster in optimization if I need to. All you&#8217;re saying is that for that specific need, Python was fast enough. Python is not faster than Java or C. If your app needed to do more work, you may eventually have reached the point where it wasn&#8217;t fast enough on that box. Then you have the choice: try to optimize your software in Python (a reasonable first choice), get another box (not a bad choice, for many apps), or reimplement all or part in a faster language.</p>
<p>Generally, I think it&#8217;s best to not &#8220;prematurely optimize&#8221;. Write the app in the ideal way, figure out what your performance targets are, and then measure to see if you can meet those targets. If not, choose which path you want to go to meet the performance target. (I&#8217;d start with a profilier and fix the Python before anything else&#8230;)</p>
<p>150GB in two weeks is actually not very much. I&#8217;m somewhat surprised that was an issue&#8230;</p>
<p>(DreamHost claims you can use 1TB a month for $10/month.)</p>
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		<title>By: Tim and Garry from Soda</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-39095</link>
		<dc:creator>Tim and Garry from Soda</dc:creator>
		<pubDate>Thu, 08 Jun 2006 19:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-39095</guid>
		<description>Just coming in a bit late on this discussion... but just fyi here the    main components of the design:

   (and by the way, I'd agree with some of the previous commentary,
   that there are loads of sites that involve much higher load than
   this one, and are much more technically involved and brilliant...
   we're not trying to claim we invented the world. But having done
   another site in Turbogears, we did manage to turn this site around
   in a month from client briefing to launch, which we felt was good
   (maybe only for us..., but hey, "personal bests" are the best
   goals!)).

   The designed project actually involves three separate site

   1) the main irrepressible.info site, which allows people to sign
   the pledge (supporting the amnesty campaign) and also take a
   "fragment" banner on their own site or blog. (The fragment banner
   effectively works very like a google adwords space)

   2) an admin site where the client can add/edit the fragments of
   "repressed" sites (the ones that "someone doesn't want you to
   read). We were interested in making this site a catalogue of
   (politically) suppressed content, with an interface for people to
   be able to submit new pieces of suppressed content, and thus
   having this "admin" (or cms) partially open to the public.
   Unfortunately, like so many real world projects turned around to
   tight deadlines, clear client goals and slim budgets, many
   non-core features had to be (initially) pared back...

   3) a "fragments" site where the distributed "fragment banners"
   would pull their content from.

   The main concern for us in building the site, interestingly, was
   not the slashdotting - because the main irrepressible.info,
   as pointed out, isn't very process intensive. Rather we were concerned about the
   fragments site, because if the site was successful (that many
   people with successful sites put the fragment-javascript on their
   webpages) then there would be many many requests (intrinsically
   uncached, in order that the fragments were always changing on the
   client sites) on the fragments server - effectively a kind of DDOS
   attack on ourselves! So we actually decided to make the
   "publishing" of the fragments (a necessary step from the clients
   brief in any case, as they wanted to sign off any fragments) an
   (scripted) export of pages from a dynamic (the admin site) to a
   largely static site (fragments). Keeping these two sites on
   separate virtual hosts allowed us to use different technologies
   (turbogears for the CMS and the main (dynamic) site and keeping largely
   to pure-apache for the fragments site) as appropriate and also
   enables us to move the fragments site onto a different process or
   server if needed (given that we're using largely vanilla apache
   for this, it means that redeploying to a new server is largely a
   matter of copying some files and repointing the DNS)

   Ok - it's fairly simple technological design underlying it (sorry, we never
   claimed it was going to be clever...)... but maybe that's a good
   (or even clever) thing... And yes, we did some load-testing, and
   no, sorry we're not posting any graphs at present.</description>
		<content:encoded><![CDATA[<p>Just coming in a bit late on this discussion&#8230; but just fyi here the    main components of the design:</p>
<p>   (and by the way, I&#8217;d agree with some of the previous commentary,<br />
   that there are loads of sites that involve much higher load than<br />
   this one, and are much more technically involved and brilliant&#8230;<br />
   we&#8217;re not trying to claim we invented the world. But having done<br />
   another site in Turbogears, we did manage to turn this site around<br />
   in a month from client briefing to launch, which we felt was good<br />
   (maybe only for us&#8230;, but hey, &#8220;personal bests&#8221; are the best<br />
   goals!)).</p>
<p>   The designed project actually involves three separate site</p>
<p>   1) the main irrepressible.info site, which allows people to sign<br />
   the pledge (supporting the amnesty campaign) and also take a<br />
   &#8220;fragment&#8221; banner on their own site or blog. (The fragment banner<br />
   effectively works very like a google adwords space)</p>
<p>   2) an admin site where the client can add/edit the fragments of<br />
   &#8220;repressed&#8221; sites (the ones that &#8220;someone doesn&#8217;t want you to<br />
   read). We were interested in making this site a catalogue of<br />
   (politically) suppressed content, with an interface for people to<br />
   be able to submit new pieces of suppressed content, and thus<br />
   having this &#8220;admin&#8221; (or cms) partially open to the public.<br />
   Unfortunately, like so many real world projects turned around to<br />
   tight deadlines, clear client goals and slim budgets, many<br />
   non-core features had to be (initially) pared back&#8230;</p>
<p>   3) a &#8220;fragments&#8221; site where the distributed &#8220;fragment banners&#8221;<br />
   would pull their content from.</p>
<p>   The main concern for us in building the site, interestingly, was<br />
   not the slashdotting - because the main irrepressible.info,<br />
   as pointed out, isn&#8217;t very process intensive. Rather we were concerned about the<br />
   fragments site, because if the site was successful (that many<br />
   people with successful sites put the fragment-javascript on their<br />
   webpages) then there would be many many requests (intrinsically<br />
   uncached, in order that the fragments were always changing on the<br />
   client sites) on the fragments server - effectively a kind of DDOS<br />
   attack on ourselves! So we actually decided to make the<br />
   &#8220;publishing&#8221; of the fragments (a necessary step from the clients<br />
   brief in any case, as they wanted to sign off any fragments) an<br />
   (scripted) export of pages from a dynamic (the admin site) to a<br />
   largely static site (fragments). Keeping these two sites on<br />
   separate virtual hosts allowed us to use different technologies<br />
   (turbogears for the CMS and the main (dynamic) site and keeping largely<br />
   to pure-apache for the fragments site) as appropriate and also<br />
   enables us to move the fragments site onto a different process or<br />
   server if needed (given that we&#8217;re using largely vanilla apache<br />
   for this, it means that redeploying to a new server is largely a<br />
   matter of copying some files and repointing the DNS)</p>
<p>   Ok - it&#8217;s fairly simple technological design underlying it (sorry, we never<br />
   claimed it was going to be clever&#8230;)&#8230; but maybe that&#8217;s a good<br />
   (or even clever) thing&#8230; And yes, we did some load-testing, and<br />
   no, sorry we&#8217;re not posting any graphs at present.</p>
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		<title>By: Florian</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38261</link>
		<dc:creator>Florian</dc:creator>
		<pubDate>Fri, 02 Jun 2006 14:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38261</guid>
		<description>@Tazzzzz

Sure beeing able to scale is more important then raw troughput. I wouldn't dismiss raw troughput though, because to a degree it makes that you need to  do less to scale, which is always nice.

I strongly disagree that even when my primary concern was raw troughput that I'd take C or Java. In fact I've a little tale to tell that might be interesting.

Once there was a popular game launch (BF2). Turns out the game had online statistics. The BF2 crowd is pretty much forum based, so people began putting their medals on their forum sigs.

There was a programmer (me) who thought, "neat, but how about if I do a sig service?". 

So I took asyncore and hacked together to my best ability a small app that's did
 * fetch sig data every once in a while for existing sigs
 * fetch sig data for new sigs
 * render the images
 * store the image bytes in memory
 * interprete a subset of 1.1 http and various caching/expires directive flavors

The limiting factor of this appliction? Well, bandwidth it turns out. 
After a short while I was serving ~5000 different sigs. With this little hack I managed to clog up my whole 100mbit internet connection, and had my hoster telling me that at peak times all his other websites went down, and that no, 150GB transfer in two weeks is NOT GOOD.

So I stopped the service, and I kid you not, a month after I turned it off I still had 5GB of network traffic for the http part of 404 not found...

So what resources was required to run that? It was a single unthreded processes running python on a moderate 1800ghz amd box mit 2gb of ram.


If you really care about raw-troughput, python doesn't stand in your way.</description>
		<content:encoded><![CDATA[<p>@Tazzzzz</p>
<p>Sure beeing able to scale is more important then raw troughput. I wouldn&#8217;t dismiss raw troughput though, because to a degree it makes that you need to  do less to scale, which is always nice.</p>
<p>I strongly disagree that even when my primary concern was raw troughput that I&#8217;d take C or Java. In fact I&#8217;ve a little tale to tell that might be interesting.</p>
<p>Once there was a popular game launch (BF2). Turns out the game had online statistics. The BF2 crowd is pretty much forum based, so people began putting their medals on their forum sigs.</p>
<p>There was a programmer (me) who thought, &#8220;neat, but how about if I do a sig service?&#8221;. </p>
<p>So I took asyncore and hacked together to my best ability a small app that&#8217;s did<br />
 * fetch sig data every once in a while for existing sigs<br />
 * fetch sig data for new sigs<br />
 * render the images<br />
 * store the image bytes in memory<br />
 * interprete a subset of 1.1 http and various caching/expires directive flavors</p>
<p>The limiting factor of this appliction? Well, bandwidth it turns out.<br />
After a short while I was serving ~5000 different sigs. With this little hack I managed to clog up my whole 100mbit internet connection, and had my hoster telling me that at peak times all his other websites went down, and that no, 150GB transfer in two weeks is NOT GOOD.</p>
<p>So I stopped the service, and I kid you not, a month after I turned it off I still had 5GB of network traffic for the http part of 404 not found&#8230;</p>
<p>So what resources was required to run that? It was a single unthreded processes running python on a moderate 1800ghz amd box mit 2gb of ram.</p>
<p>If you really care about raw-troughput, python doesn&#8217;t stand in your way.</p>
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		<title>By: tazzzzz</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38241</link>
		<dc:creator>tazzzzz</dc:creator>
		<pubDate>Fri, 02 Jun 2006 11:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38241</guid>
		<description>Florian: Sorry for dismissing your original comment, which was something that I'm certain that some people would be curious about. I don't think I would have had it not been for Joseph's comment which was a bit more flippant.

While I do care about raw throughput to an extent (and there are a couple of efforts underway that will doubtless improve TurboGears' raw throughput), if that was the primary concern I'd be coding in Java or C.

To me, a far more interesting than "how was it set up" would be "how did you predict how much traffic you'd get?"

Ability to scale has so much more to do with application design than raw throughput. If you manage to have a reasonable idea of what kind of traffic you're going to get, you can choose an application design that makes sense. If you're writing an app that runs on an intranet for 10 people, you can pretty much write the code however you want. If you're going to be slashdotted in the first couple of days, you should design your data access, caching and user session handling intelligently. Partitioning of data, breaking pieces out into services and otherwise being able to shift load between boxes is the key.

DHH said it succinctly here: "It's boring to scale with Ruby on Rails" (or TG or Django):
http://www.loudthinking.com/arc/000479.html

There's even a book about scaling LAMP:
http://tinyurl.com/nj6r3

Since I wasn't involved in the creation of this site, I can't say what steps they took. As Joseph points out, there's not a ton of dynamic stuff going on here, so making this site scale would not be very difficult.

Diggdot.us is more dynamic and does more work. I know that they've handled their traffic and spikes through caching and I believe they have a couple of boxes running.</description>
		<content:encoded><![CDATA[<p>Florian: Sorry for dismissing your original comment, which was something that I&#8217;m certain that some people would be curious about. I don&#8217;t think I would have had it not been for Joseph&#8217;s comment which was a bit more flippant.</p>
<p>While I do care about raw throughput to an extent (and there are a couple of efforts underway that will doubtless improve TurboGears&#8217; raw throughput), if that was the primary concern I&#8217;d be coding in Java or C.</p>
<p>To me, a far more interesting than &#8220;how was it set up&#8221; would be &#8220;how did you predict how much traffic you&#8217;d get?&#8221;</p>
<p>Ability to scale has so much more to do with application design than raw throughput. If you manage to have a reasonable idea of what kind of traffic you&#8217;re going to get, you can choose an application design that makes sense. If you&#8217;re writing an app that runs on an intranet for 10 people, you can pretty much write the code however you want. If you&#8217;re going to be slashdotted in the first couple of days, you should design your data access, caching and user session handling intelligently. Partitioning of data, breaking pieces out into services and otherwise being able to shift load between boxes is the key.</p>
<p>DHH said it succinctly here: &#8220;It&#8217;s boring to scale with Ruby on Rails&#8221; (or TG or Django):<br />
<a href="http://www.loudthinking.com/arc/000479.html" rel="nofollow">http://www.loudthinking.com/arc/000479.html</a></p>
<p>There&#8217;s even a book about scaling LAMP:<br />
<a href="http://tinyurl.com/nj6r3" rel="nofollow">http://tinyurl.com/nj6r3</a></p>
<p>Since I wasn&#8217;t involved in the creation of this site, I can&#8217;t say what steps they took. As Joseph points out, there&#8217;s not a ton of dynamic stuff going on here, so making this site scale would not be very difficult.</p>
<p>Diggdot.us is more dynamic and does more work. I know that they&#8217;ve handled their traffic and spikes through caching and I believe they have a couple of boxes running.</p>
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		<title>By: Florian</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38214</link>
		<dc:creator>Florian</dc:creator>
		<pubDate>Fri, 02 Jun 2006 09:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38214</guid>
		<description>@David,

let's just say it has to do with a big country (india) and a lot of devices (mobile). :D

Though of course I haven't thousands of requests per second, but I've seen peaks of one or two hundred, and when I test the system I max it out to thousands of course (always be ahead of the load ya know)

@Richard Jones, didn't mean to imply Djang wouldn't. In fact I know django is faster and more thought out in the "How to host a high-load website" department then Turbogears. What I mean to imply is that apart from django and say asyncore pretty much nobody seems to bother with high load.</description>
		<content:encoded><![CDATA[<p>@David,</p>
<p>let&#8217;s just say it has to do with a big country (india) and a lot of devices (mobile). <img src='http://www.blueskyonmars.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Though of course I haven&#8217;t thousands of requests per second, but I&#8217;ve seen peaks of one or two hundred, and when I test the system I max it out to thousands of course (always be ahead of the load ya know)</p>
<p>@Richard Jones, didn&#8217;t mean to imply Djang wouldn&#8217;t. In fact I know django is faster and more thought out in the &#8220;How to host a high-load website&#8221; department then Turbogears. What I mean to imply is that apart from django and say asyncore pretty much nobody seems to bother with high load.</p>
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		<title>By: Richard Jones</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38179</link>
		<dc:creator>Richard Jones</dc:creator>
		<pubDate>Fri, 02 Jun 2006 01:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38179</guid>
		<description>Florian, I disagree. The Django project talks a fair bit about coping with load.</description>
		<content:encoded><![CDATA[<p>Florian, I disagree. The Django project talks a fair bit about coping with load.</p>
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		<title>By: David</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38170</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 02 Jun 2006 00:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38170</guid>
		<description>In the interest of providing some numbers I can say that a slashdotting of my site resulted in about 100,000 hits during the first hour, which is an average of about 30 hits per second.
Florian, I'm not sure which site you're serving that receives thousands of requests per second (~10 million hits per hour), but I think a slashdotting is the least of your worries as it would barely be a blip on your radar.
At any rate, I congratulate the TurboGears guys and the CherryPy guys for writing great software.  I hope the use of TurboGears by these main-stream sites helps to dissuade any naysayers.</description>
		<content:encoded><![CDATA[<p>In the interest of providing some numbers I can say that a slashdotting of my site resulted in about 100,000 hits during the first hour, which is an average of about 30 hits per second.<br />
Florian, I&#8217;m not sure which site you&#8217;re serving that receives thousands of requests per second (~10 million hits per hour), but I think a slashdotting is the least of your worries as it would barely be a blip on your radar.<br />
At any rate, I congratulate the TurboGears guys and the CherryPy guys for writing great software.  I hope the use of TurboGears by these main-stream sites helps to dissuade any naysayers.</p>
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		<title>By: Florian</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38115</link>
		<dc:creator>Florian</dc:creator>
		<pubDate>Thu, 01 Jun 2006 08:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38115</guid>
		<description>Actually, there's far to little consideration for load scenarios among python web programmers.

Hopefully you know beforhand a slashdotting that your site'll hold up. The way to knowing that is to prepare for it.

Sure idle pride is all pretty narcism, but contribution to a body of knowledge is better.

Here's how I make things scale.

 * Caching Proxy
 * Load balancer to a server farm
 * one app process handles about 16 full dynamic requests per second
 * per machine I can spawn about 3 such processes before performance degrades
 * per database I can spawn about 5 such machines before the db slows down (oracle)

==&#62; ~240 fully dynamic rendered requests per second. However the caching proxy handles thousands of requests per second and most don't hit trough to the app at all.

Max response time per thread in this scenario is 6 seconds (response time drops dramatically per thread when the load is a little relieved.

So how about you? Did you just get lucky you survived slashdotting?</description>
		<content:encoded><![CDATA[<p>Actually, there&#8217;s far to little consideration for load scenarios among python web programmers.</p>
<p>Hopefully you know beforhand a slashdotting that your site&#8217;ll hold up. The way to knowing that is to prepare for it.</p>
<p>Sure idle pride is all pretty narcism, but contribution to a body of knowledge is better.</p>
<p>Here&#8217;s how I make things scale.</p>
<p> * Caching Proxy<br />
 * Load balancer to a server farm<br />
 * one app process handles about 16 full dynamic requests per second<br />
 * per machine I can spawn about 3 such processes before performance degrades<br />
 * per database I can spawn about 5 such machines before the db slows down (oracle)</p>
<p>==&gt; ~240 fully dynamic rendered requests per second. However the caching proxy handles thousands of requests per second and most don&#8217;t hit trough to the app at all.</p>
<p>Max response time per thread in this scenario is 6 seconds (response time drops dramatically per thread when the load is a little relieved.</p>
<p>So how about you? Did you just get lucky you survived slashdotting?</p>
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		<title>By: tazzzzz</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38070</link>
		<dc:creator>tazzzzz</dc:creator>
		<pubDate>Thu, 01 Jun 2006 01:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38070</guid>
		<description>Dudes, lighten up. If you had an open source project and a blog, and users of your project were getting some good press, would you not blog about it?

Sure, irrepressible.info isn't gmail. But, it's still a nice site, a good cause, slashdotted and TG-powered. I don't know any of the details of their implementation or their load during the slashdotting. There is one additional bit of dynamic behavior which is the feature to display "repressed" information on other sites, and I'm not sure how widespread that is yet.</description>
		<content:encoded><![CDATA[<p>Dudes, lighten up. If you had an open source project and a blog, and users of your project were getting some good press, would you not blog about it?</p>
<p>Sure, irrepressible.info isn&#8217;t gmail. But, it&#8217;s still a nice site, a good cause, slashdotted and TG-powered. I don&#8217;t know any of the details of their implementation or their load during the slashdotting. There is one additional bit of dynamic behavior which is the feature to display &#8220;repressed&#8221; information on other sites, and I&#8217;m not sure how widespread that is yet.</p>
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		<title>By: Joseph</title>
		<link>http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38031</link>
		<dc:creator>Joseph</dc:creator>
		<pubDate>Wed, 31 May 2006 22:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blueskyonmars.com/2006/05/31/irrepressibleinfo-turbogears-site-slashdotted/#comment-38031</guid>
		<description>Yeah, this is not much more than hot-air marketing...and does the pledge site actually do anything other than replicating functionality that basic HTML pages could do? Doesn't appear to be anything dynamic about it, other than the very basic pledge-signing form.

I would HOPE a Slashdotting of those pages would have no effect!</description>
		<content:encoded><![CDATA[<p>Yeah, this is not much more than hot-air marketing&#8230;and does the pledge site actually do anything other than replicating functionality that basic HTML pages could do? Doesn&#8217;t appear to be anything dynamic about it, other than the very basic pledge-signing form.</p>
<p>I would HOPE a Slashdotting of those pages would have no effect!</p>
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